#ifdef __AVR__ #warning THIS EXAMPLE MAY USE TOO MUCH MEMORY FOR AVR. WE RECOMMEND TO USE SENDER OR RECEIVER ONLY. #endif #include // Ethernet stuff const IPAddress ip(192, 168, 0, 201); uint8_t mac[] = {0x01, 0x23, 0x45, 0x67, 0x89, 0xAB}; Artnet artnet; const String target_ip = "192.168.0.200"; uint8_t universe = 1; // 0 - 15 const uint16_t size = 512; uint8_t data[size]; uint8_t value = 0; void setup() { Serial.begin(115200); delay(2000); Ethernet.begin(mac, ip); artnet.begin(); // artnet.subscribe_net(0); // optionally you can change // artnet.subscribe_subnet(0); // optionally you can change Serial.println("set subscriber"); // if Artnet packet comes to this universe, this function is called artnet.subscribe(universe, [](const uint8_t* data, const uint16_t size) { Serial.print("artnet data (universe : "); Serial.print(universe); Serial.print(", size = "); Serial.print(size); Serial.print(") :"); for (size_t i = 0; i < size; ++i) { Serial.print(data[i]); Serial.print(","); } Serial.println(); }); // if Artnet packet comes, this function is called to every universe artnet.subscribe([&](const uint32_t univ, const uint8_t* data, const uint16_t size) { Serial.print("ArtNet data has come to universe: "); Serial.println(univ); }); Serial.println("start"); } void loop() { artnet.parse(); // check if artnet packet has come and execute callback value = (millis() / 4) % 256; memset(data, value, size); artnet.set(universe, data, size); artnet.streaming(target_ip); // automatically send set data in 40fps }