#include // WiFi stuff const char* ssid = "your-ssid"; const char* pwd = "your-password"; const IPAddress ip(192, 168, 1, 201); const IPAddress gateway(192, 168, 1, 1); const IPAddress subnet(255, 255, 255, 0); ArtnetWiFiReceiver artnet; uint32_t universe1 = 1; uint32_t universe2 = 2; void callback(const uint8_t* data, const uint16_t size) { // you can also use pre-defined callbacks } void setup() { Serial.begin(115200); // WiFi stuff WiFi.begin(ssid, pwd); WiFi.config(ip, gateway, subnet); while (WiFi.status() != WL_CONNECTED) { Serial.print("."); delay(500); } Serial.print("WiFi connected, IP = "); Serial.println(WiFi.localIP()); artnet.begin(); // if Artnet packet comes to this universe, this function (lambda) is called artnet.subscribe(universe1, [&](const uint8_t* data, const uint16_t size) { Serial.print("lambda : artnet data (universe : "); Serial.print(universe1); Serial.print(", size = "); Serial.print(size); Serial.print(") :"); for (size_t i = 0; i < size; ++i) { Serial.print(data[i]); Serial.print(","); } Serial.println(); }); // you can also use pre-defined callbacks artnet.subscribe(universe2, callback); } void loop() { artnet.parse(); // check if artnet packet has come and execute callback }