#include // WiFi stuff const char* ssid = "your-ssid"; const char* pwd = "your-password"; const IPAddress ip(192, 168, 1, 201); const IPAddress gateway(192, 168, 1, 1); const IPAddress subnet(255, 255, 255, 0); ArtnetWiFi artnet; const String target_ip = "192.168.1.200"; uint32_t universe = 1; const uint16_t size = 512; uint8_t data[size]; uint8_t value = 0; void setup() { Serial.begin(115200); // WiFi stuff WiFi.begin(ssid, pwd); WiFi.config(ip, gateway, subnet); while (WiFi.status() != WL_CONNECTED) { Serial.print("."); delay(500); } Serial.print("WiFi connected, IP = "); Serial.println(WiFi.localIP()); artnet.begin(target_ip); // if Artnet packet comes to this universe, this function is called artnet.subscribe(universe, [&](uint8_t* data, uint16_t size) { Serial.print("artnet data (universe : "); Serial.print(universe); Serial.print(", size = "); Serial.print(size); Serial.print(") :"); for (size_t i = 0; i < size; ++i) { Serial.print(data[i]); Serial.print(","); } Serial.println(); }); // if Artnet packet comes, this function is called to every universe artnet.subscribe([&](uint32_t univ, uint8_t* data, uint16_t size) { Serial.print("ArtNet data has come to universe: "); Serial.println(univ); }); } void loop() { artnet.parse(); // check if artnet packet has come and execute callback value = (millis() / 4) % 256; memset(data, value, size); artnet.set(universe, data, size); artnet.streaming(); // automatically send set data in 40fps }