# ArtNet Art-Net Sender/Receiver for Arduino (Ethernet, WiFi) ## Feature - support Art-Net with both Ethernet and WiFi - register multiple callbacks depending on universe - flexible net/subnet/universe setting - etc. ### Supported Platforms - ESP32, ESP8266 (WiFi) - Teensy 3.x (Ethernet) - Arduino Uno/Mega etc. (Ethernet) #### Note Some boards without enough memory may not be able to use integrated sender/receiver. Please use only sender OR receiver. ## Usage This library has following Art-Net controller options. Please use them depending on the situation. - ArtnetSender - ArtnetReveiver - Artnet (Integrated Sender/Receiver) ### ArtnetSender ```C++ #include // declarations for Ethernet/WiFi ArtnetSender artnet; void setup() { // setup Ethernet/WiFi... artnet.begin("127.0.0.1"); // set destination ip } void loop() { // change send data as you want artnet.set(universe, data_ptr, size); artnet.streaming(); // automatically send set data in 40fps } ``` ### ArtnetReceiver ```C++ #include // declarations for Ethernet/WiFi ArtnetReceiver artnet; void callback(uint8_t* data, uint16_t size) { // you can also use pre-defined callbacks } void setup() { // setup Ethernet/WiFi... artnet.begin(); // waiting for Art-Net in default port // if Artnet packet comes to this universe, this function is called artnet.subscribe(universe1, [](uint8_t* data, uint16_t size) { // use received data[], and size }); // you can also use pre-defined callbacks artnet.subscribe(universe2, callback); } void loop() { artnet.parse(); // check if artnet packet has come and execute callback } ``` ### Artnet (Integrated Sender/Receiver) ```C++ #include // declarations for Ethernet/WiFi Artnet artnet; void setup() { // setup Ethernet/WiFi... artnet.begin("127.0.0.1"); // send to localhost and listen to default port // if Artnet packet comes to this universe, this function is called artnet.subscribe(universe, [&](uint8_t* data, uint16_t size) { // do something with data coming to universe }); } void loop() { artnet.parse(); // check if artnet packet has come and execute callback // change send data as you want artnet.set(universe, data, size); // set send data artnet.streaming(); // automatically send set data in 40fps } ``` ## Other Settings ### Net, Sub-Net, Universe, and Universe(15bit) You can set Net, Sub-Net, Universe and Universe(15bit) flexibly. #### Sender ```C++ // set separately artent.net(n); artent.subnet(s); artent.universe(u); artnet.set(data, size); // set as 15bit universe artent.universe15bit(u); artnet.set(data, size); // set with data and size artnet.set(universe15bit, data, size); artnet.set(net, subnet, universe, data, size); ``` #### Receiver ```C++ artnet.subscribe(universe15bit, function); artnet.subscribe(net, subnet, universe, function); ``` ### One Time Sending (Not Streaming) In Sender class, you can also send Art-Net packet once. This sends only 1 packet (NOT streaming). ```C++ artnet.send(data, size); artnet.send(universe15bit, data, size); artnet.send(net, subnet, universe, data, size); ``` ### Set Non-Default Port ```C++ // ArtnetSender artnet.begin(ip); // default artnet.begin(ip, port); // set your own // ArtnetReceiver artnet.begin(); // default artnet.begin(port); // set your own // Artnet (integrated) artnet.begin(ip); // default send/receiver artnet.begin(ip, send_port, recv_port); // set your own ``` ## APIs ### ArtnetSender ```C++ void net(uint8_t n) void subnet(uint8_t s) void universe(uint8_t u) void universe15bit(uint8_t u) void set(const uint8_t* const data, uint16_t size = 512) void set(const uint32_t universe_, const uint8_t* const data, uint16_t size = 512) void set(const uint8_t net_, const uint8_t subnet_, const uint8_t universe_, const uint8_t* const data, uint16_t size = 512) void send() void send(const uint8_t* const data, uint16_t size = 512) void send(const uint32_t universe_, const uint8_t* const data, uint16_t size = 512) void send(const uint8_t net_, const uint8_t subnet_, const uint8_t universe_, const uint8_t* const data, uint16_t size = 512) void streaming() void physical(uint8_t i) uint8_t sequence() const ``` ### ArtnetReceiver ```C++ bool parse() inline const IPAddress& ip() const { return remote_ip; } uint16_t port() const { return remote_port; } String id() const uint16_t opcode() const uint16_t opcode(const uint8_t* p) const uint16_t version() const uint8_t sequence() const uint8_t physical() const uint8_t net() const uint8_t subnet() const uint8_t universe() const uint16_t universe15bit() const uint16_t length() const uint16_t size() const uint8_t* data() uint8_t data(const uint16_t i) const void subscribe(const uint32_t universe, const CallbackType& func) void subscribe(const CallbackType& func) void subscribe(const uint8_t net, const uint8_t subnet, const uint8_t universe, const CallbackType& func) ``` ## License MIT