Update 'script.js'

eliasjohn-patch-1
Elias John 4 years ago
parent 61211b9f82
commit 03fadcc5c3

@ -1,76 +1 @@
// TextScramble alert ('hallo welt');
class TextScramble {
constructor(el) {
this.el = el
this.chars = '!<>-_\\/[]{}—=+*^?#________'
this.update = this.update.bind(this)
}
setText(newText) {
const oldText = this.el.innerText
const length = Math.max(oldText.length, newText.length)
const promise = new Promise((resolve) => this.resolve = resolve)
this.queue = []
for (let i = 0; i < length; i++) {
const from = oldText[i] || ''
const to = newText[i] || ''
const start = Math.floor(Math.random() * 40)
const end = start + Math.floor(Math.random() * 40)
this.queue.push({from, to, start, end})
}
cancelAnimationFrame(this.frameRequest)
this.frame = 0
this.update()
return promise
}
update() {
let output = ''
let complete = 0
for (let i = 0, n = this.queue.length; i < n; i++) {
let {from, to, start, end, char} = this.queue[i]
if (this.frame >= end) {
complete++
output += to
} else if (this.frame >= start) {
if (!char || Math.random() < 0.28) {
char = this.randomChar()
this.queue[i].char = char
}
output += `<span class="dud">${char}</span>`
} else {
output += from
}
}
this.el.innerHTML = output
if (complete === this.queue.length) {
this.resolve()
} else {
this.frameRequest = requestAnimationFrame(this.update)
this.frame++
}
}
randomChar() {
return this.chars[Math.floor(Math.random() * this.chars.length)]
}
}
const phrases = [
"Hey!",
"That's my page!",
"if you like", "check out", "my social media", "below :D"
]
const el = document.querySelector('.text')
const fx = new TextScramble(el)
let counter = 0
const next = () => {
fx.setText(phrases[counter]).then(() => {
setTimeout(next, 600)
})
counter = (counter + 1) % phrases.length
}
next()
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