Delete 'script.js'
parent
c4dc6a18ce
commit
2e857d4f52
@ -1,691 +0,0 @@
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alert ('hallo welt');
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// TextScramble
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class TextScramble {
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constructor(el) {
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this.el = el
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this.chars = '!<>-_\\/[]{}—=+*^?#________'
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this.update = this.update.bind(this)
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}
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setText(newText) {
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const oldText = this.el.innerText
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const length = Math.max(oldText.length, newText.length)
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const promise = new Promise((resolve) => this.resolve = resolve)
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this.queue = []
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for (let i = 0; i < length; i++) {
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const from = oldText[i] || ''
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const to = newText[i] || ''
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const start = Math.floor(Math.random() * 40)
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const end = start + Math.floor(Math.random() * 40)
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this.queue.push({from, to, start, end})
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}
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cancelAnimationFrame(this.frameRequest)
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this.frame = 0
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this.update()
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return promise
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}
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update() {
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let output = ''
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let complete = 0
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for (let i = 0, n = this.queue.length; i < n; i++) {
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let {from, to, start, end, char} = this.queue[i]
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if (this.frame >= end) {
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complete++
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output += to
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} else if (this.frame >= start) {
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if (!char || Math.random() < 0.28) {
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char = this.randomChar()
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this.queue[i].char = char
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}
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output += `<span class="dud">${char}</span>`
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} else {
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output += from
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}
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}
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this.el.innerHTML = output
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if (complete === this.queue.length) {
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this.resolve()
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} else {
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this.frameRequest = requestAnimationFrame(this.update)
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this.frame++
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}
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}
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randomChar() {
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return this.chars[Math.floor(Math.random() * this.chars.length)]
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}
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}
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const phrases = [
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"Hey!",
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"That's my page!",
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"if you like", "check out", "my social media", "below :D"
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]
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const el = document.querySelector('.text')
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const fx = new TextScramble(el)
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let counter = 0
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const next = () => {
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fx.setText(phrases[counter]).then(() => {
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setTimeout(next, 600)
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})
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counter = (counter + 1) % phrases.length
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}
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next()
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// TextScramble
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class TextScramble {
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constructor(el) {
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this.el = el
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this.chars = '!<>-_\\/[]{}—=+*^?#________'
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this.update = this.update.bind(this)
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}
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setText(newText) {
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const oldText = this.el.innerText
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const length = Math.max(oldText.length, newText.length)
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const promise = new Promise((resolve) => this.resolve = resolve)
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this.queue = []
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for (let i = 0; i < length; i++) {
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const from = oldText[i] || ''
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const to = newText[i] || ''
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const start = Math.floor(Math.random() * 40)
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const end = start + Math.floor(Math.random() * 40)
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this.queue.push({from, to, start, end})
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}
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cancelAnimationFrame(this.frameRequest)
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this.frame = 0
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this.update()
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return promise
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}
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update() {
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let output = ''
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let complete = 0
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for (let i = 0, n = this.queue.length; i < n; i++) {
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let {from, to, start, end, char} = this.queue[i]
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if (this.frame >= end) {
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complete++
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output += to
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} else if (this.frame >= start) {
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if (!char || Math.random() < 0.28) {
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char = this.randomChar()
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this.queue[i].char = char
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}
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output += `<span class="dud">${char}</span>`
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} else {
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output += from
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}
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}
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this.el.innerHTML = output
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if (complete === this.queue.length) {
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this.resolve()
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} else {
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this.frameRequest = requestAnimationFrame(this.update)
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this.frame++
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}
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}
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randomChar() {
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return this.chars[Math.floor(Math.random() * this.chars.length)]
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}
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}
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const phrases = [
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"Hey!",
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"That's my page!",
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"if you like", "check out", "my social media", "below :D"
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]
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const el = document.querySelector('.text')
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const fx = new TextScramble(el)
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let counter = 0
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const next = () => {
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fx.setText(phrases[counter]).then(() => {
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setTimeout(next, 600)
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})
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counter = (counter + 1) % phrases.length
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}
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next()
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// TextScramble
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class TextScramble {
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constructor(el) {
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this.el = el
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this.chars = '!<>-_\\/[]{}—=+*^?#________'
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this.update = this.update.bind(this)
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}
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setText(newText) {
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const oldText = this.el.innerText
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const length = Math.max(oldText.length, newText.length)
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const promise = new Promise((resolve) => this.resolve = resolve)
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this.queue = []
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for (let i = 0; i < length; i++) {
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const from = oldText[i] || ''
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const to = newText[i] || ''
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const start = Math.floor(Math.random() * 40)
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const end = start + Math.floor(Math.random() * 40)
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this.queue.push({from, to, start, end})
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}
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cancelAnimationFrame(this.frameRequest)
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this.frame = 0
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this.update()
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return promise
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}
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update() {
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let output = ''
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let complete = 0
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for (let i = 0, n = this.queue.length; i < n; i++) {
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let {from, to, start, end, char} = this.queue[i]
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if (this.frame >= end) {
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complete++
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output += to
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} else if (this.frame >= start) {
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if (!char || Math.random() < 0.28) {
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char = this.randomChar()
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this.queue[i].char = char
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}
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output += `<span class="dud">${char}</span>`
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} else {
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output += from
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}
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}
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this.el.innerHTML = output
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if (complete === this.queue.length) {
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this.resolve()
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} else {
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this.frameRequest = requestAnimationFrame(this.update)
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this.frame++
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}
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}
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randomChar() {
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return this.chars[Math.floor(Math.random() * this.chars.length)]
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}
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}
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const phrases = [
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"Hey!",
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"That's my page!",
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"if you like", "check out", "my social media", "below :D"
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]
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const el = document.querySelector('.text')
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const fx = new TextScramble(el)
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let counter = 0
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const next = () => {
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fx.setText(phrases[counter]).then(() => {
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setTimeout(next, 600)
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})
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counter = (counter + 1) % phrases.length
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}
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next()
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// TextScramble
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class TextScramble {
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constructor(el) {
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this.el = el
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this.chars = '!<>-_\\/[]{}—=+*^?#________'
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this.update = this.update.bind(this)
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}
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setText(newText) {
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const oldText = this.el.innerText
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const length = Math.max(oldText.length, newText.length)
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const promise = new Promise((resolve) => this.resolve = resolve)
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this.queue = []
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for (let i = 0; i < length; i++) {
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const from = oldText[i] || ''
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const to = newText[i] || ''
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const start = Math.floor(Math.random() * 40)
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const end = start + Math.floor(Math.random() * 40)
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this.queue.push({from, to, start, end})
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}
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cancelAnimationFrame(this.frameRequest)
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this.frame = 0
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this.update()
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return promise
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}
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update() {
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let output = ''
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let complete = 0
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for (let i = 0, n = this.queue.length; i < n; i++) {
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let {from, to, start, end, char} = this.queue[i]
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if (this.frame >= end) {
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complete++
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output += to
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} else if (this.frame >= start) {
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if (!char || Math.random() < 0.28) {
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char = this.randomChar()
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this.queue[i].char = char
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}
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output += `<span class="dud">${char}</span>`
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} else {
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output += from
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}
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}
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this.el.innerHTML = output
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if (complete === this.queue.length) {
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this.resolve()
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} else {
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this.frameRequest = requestAnimationFrame(this.update)
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this.frame++
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}
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}
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randomChar() {
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return this.chars[Math.floor(Math.random() * this.chars.length)]
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}
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}
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const phrases = [
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"Hey!",
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"That's my page!",
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"if you like", "check out", "my social media", "below :D"
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]
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const el = document.querySelector('.text')
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const fx = new TextScramble(el)
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let counter = 0
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const next = () => {
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fx.setText(phrases[counter]).then(() => {
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setTimeout(next, 600)
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})
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counter = (counter + 1) % phrases.length
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}
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next()
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// TextScramble
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class TextScramble {
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constructor(el) {
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this.el = el
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this.chars = '!<>-_\\/[]{}—=+*^?#________'
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this.update = this.update.bind(this)
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}
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setText(newText) {
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const oldText = this.el.innerText
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const length = Math.max(oldText.length, newText.length)
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const promise = new Promise((resolve) => this.resolve = resolve)
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this.queue = []
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for (let i = 0; i < length; i++) {
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const from = oldText[i] || ''
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const to = newText[i] || ''
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const start = Math.floor(Math.random() * 40)
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const end = start + Math.floor(Math.random() * 40)
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this.queue.push({from, to, start, end})
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}
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cancelAnimationFrame(this.frameRequest)
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this.frame = 0
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this.update()
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return promise
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}
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update() {
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let output = ''
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let complete = 0
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for (let i = 0, n = this.queue.length; i < n; i++) {
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let {from, to, start, end, char} = this.queue[i]
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if (this.frame >= end) {
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complete++
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output += to
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} else if (this.frame >= start) {
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if (!char || Math.random() < 0.28) {
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char = this.randomChar()
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this.queue[i].char = char
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}
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output += `<span class="dud">${char}</span>`
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} else {
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output += from
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}
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}
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this.el.innerHTML = output
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if (complete === this.queue.length) {
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this.resolve()
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} else {
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this.frameRequest = requestAnimationFrame(this.update)
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this.frame++
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}
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}
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randomChar() {
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return this.chars[Math.floor(Math.random() * this.chars.length)]
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}
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}
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const phrases = [
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"Hey!",
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"That's my page!",
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"if you like", "check out", "my social media", "below :D"
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]
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const el = document.querySelector('.text')
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const fx = new TextScramble(el)
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let counter = 0
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const next = () => {
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fx.setText(phrases[counter]).then(() => {
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setTimeout(next, 600)
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})
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counter = (counter + 1) % phrases.length
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}
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next()
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// TextScramble
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class TextScramble {
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constructor(el) {
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this.el = el
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this.chars = '!<>-_\\/[]{}—=+*^?#________'
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this.update = this.update.bind(this)
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}
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setText(newText) {
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const oldText = this.el.innerText
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const length = Math.max(oldText.length, newText.length)
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const promise = new Promise((resolve) => this.resolve = resolve)
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this.queue = []
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for (let i = 0; i < length; i++) {
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const from = oldText[i] || ''
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const to = newText[i] || ''
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const start = Math.floor(Math.random() * 40)
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const end = start + Math.floor(Math.random() * 40)
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this.queue.push({from, to, start, end})
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}
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cancelAnimationFrame(this.frameRequest)
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this.frame = 0
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this.update()
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return promise
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}
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update() {
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let output = ''
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let complete = 0
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for (let i = 0, n = this.queue.length; i < n; i++) {
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let {from, to, start, end, char} = this.queue[i]
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if (this.frame >= end) {
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complete++
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output += to
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} else if (this.frame >= start) {
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if (!char || Math.random() < 0.28) {
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char = this.randomChar()
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this.queue[i].char = char
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}
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output += `<span class="dud">${char}</span>`
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} else {
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output += from
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}
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}
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this.el.innerHTML = output
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if (complete === this.queue.length) {
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this.resolve()
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} else {
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this.frameRequest = requestAnimationFrame(this.update)
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this.frame++
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}
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}
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randomChar() {
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return this.chars[Math.floor(Math.random() * this.chars.length)]
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}
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}
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const phrases = [
|
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"Hey!",
|
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"That's my page!",
|
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"if you like", "check out", "my social media", "below :D"
|
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]
|
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|
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const el = document.querySelector('.text')
|
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const fx = new TextScramble(el)
|
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|
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let counter = 0
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const next = () => {
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fx.setText(phrases[counter]).then(() => {
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setTimeout(next, 600)
|
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})
|
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counter = (counter + 1) % phrases.length
|
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}
|
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|
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next()
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// TextScramble
|
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class TextScramble {
|
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constructor(el) {
|
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this.el = el
|
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this.chars = '!<>-_\\/[]{}—=+*^?#________'
|
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this.update = this.update.bind(this)
|
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}
|
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|
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setText(newText) {
|
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const oldText = this.el.innerText
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const length = Math.max(oldText.length, newText.length)
|
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const promise = new Promise((resolve) => this.resolve = resolve)
|
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this.queue = []
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for (let i = 0; i < length; i++) {
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const from = oldText[i] || ''
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const to = newText[i] || ''
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const start = Math.floor(Math.random() * 40)
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const end = start + Math.floor(Math.random() * 40)
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this.queue.push({from, to, start, end})
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}
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cancelAnimationFrame(this.frameRequest)
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this.frame = 0
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this.update()
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return promise
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}
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update() {
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let output = ''
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let complete = 0
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for (let i = 0, n = this.queue.length; i < n; i++) {
|
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let {from, to, start, end, char} = this.queue[i]
|
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if (this.frame >= end) {
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complete++
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output += to
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} else if (this.frame >= start) {
|
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if (!char || Math.random() < 0.28) {
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char = this.randomChar()
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this.queue[i].char = char
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}
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output += `<span class="dud">${char}</span>`
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} else {
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output += from
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}
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}
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this.el.innerHTML = output
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if (complete === this.queue.length) {
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this.resolve()
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} else {
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this.frameRequest = requestAnimationFrame(this.update)
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this.frame++
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}
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}
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|
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randomChar() {
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return this.chars[Math.floor(Math.random() * this.chars.length)]
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}
|
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}
|
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|
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const phrases = [
|
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"Hey!",
|
||||
"That's my page!",
|
||||
"if you like", "check out", "my social media", "below :D"
|
||||
]
|
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|
||||
const el = document.querySelector('.text')
|
||||
const fx = new TextScramble(el)
|
||||
|
||||
let counter = 0
|
||||
const next = () => {
|
||||
fx.setText(phrases[counter]).then(() => {
|
||||
setTimeout(next, 600)
|
||||
})
|
||||
counter = (counter + 1) % phrases.length
|
||||
}
|
||||
|
||||
next()
|
||||
// TextScramble
|
||||
class TextScramble {
|
||||
constructor(el) {
|
||||
this.el = el
|
||||
this.chars = '!<>-_\\/[]{}—=+*^?#________'
|
||||
this.update = this.update.bind(this)
|
||||
}
|
||||
|
||||
setText(newText) {
|
||||
const oldText = this.el.innerText
|
||||
const length = Math.max(oldText.length, newText.length)
|
||||
const promise = new Promise((resolve) => this.resolve = resolve)
|
||||
this.queue = []
|
||||
for (let i = 0; i < length; i++) {
|
||||
const from = oldText[i] || ''
|
||||
const to = newText[i] || ''
|
||||
const start = Math.floor(Math.random() * 40)
|
||||
const end = start + Math.floor(Math.random() * 40)
|
||||
this.queue.push({from, to, start, end})
|
||||
}
|
||||
cancelAnimationFrame(this.frameRequest)
|
||||
this.frame = 0
|
||||
this.update()
|
||||
return promise
|
||||
}
|
||||
|
||||
update() {
|
||||
let output = ''
|
||||
let complete = 0
|
||||
for (let i = 0, n = this.queue.length; i < n; i++) {
|
||||
let {from, to, start, end, char} = this.queue[i]
|
||||
if (this.frame >= end) {
|
||||
complete++
|
||||
output += to
|
||||
} else if (this.frame >= start) {
|
||||
if (!char || Math.random() < 0.28) {
|
||||
char = this.randomChar()
|
||||
this.queue[i].char = char
|
||||
}
|
||||
output += `<span class="dud">${char}</span>`
|
||||
} else {
|
||||
output += from
|
||||
}
|
||||
}
|
||||
this.el.innerHTML = output
|
||||
if (complete === this.queue.length) {
|
||||
this.resolve()
|
||||
} else {
|
||||
this.frameRequest = requestAnimationFrame(this.update)
|
||||
this.frame++
|
||||
}
|
||||
}
|
||||
|
||||
randomChar() {
|
||||
return this.chars[Math.floor(Math.random() * this.chars.length)]
|
||||
}
|
||||
}
|
||||
|
||||
const phrases = [
|
||||
"Hey!",
|
||||
"That's my page!",
|
||||
"if you like", "check out", "my social media", "below :D"
|
||||
]
|
||||
|
||||
const el = document.querySelector('.text')
|
||||
const fx = new TextScramble(el)
|
||||
|
||||
let counter = 0
|
||||
const next = () => {
|
||||
fx.setText(phrases[counter]).then(() => {
|
||||
setTimeout(next, 600)
|
||||
})
|
||||
counter = (counter + 1) % phrases.length
|
||||
}
|
||||
|
||||
next()
|
||||
// TextScramble
|
||||
class TextScramble {
|
||||
constructor(el) {
|
||||
this.el = el
|
||||
this.chars = '!<>-_\\/[]{}—=+*^?#________'
|
||||
this.update = this.update.bind(this)
|
||||
}
|
||||
|
||||
setText(newText) {
|
||||
const oldText = this.el.innerText
|
||||
const length = Math.max(oldText.length, newText.length)
|
||||
const promise = new Promise((resolve) => this.resolve = resolve)
|
||||
this.queue = []
|
||||
for (let i = 0; i < length; i++) {
|
||||
const from = oldText[i] || ''
|
||||
const to = newText[i] || ''
|
||||
const start = Math.floor(Math.random() * 40)
|
||||
const end = start + Math.floor(Math.random() * 40)
|
||||
this.queue.push({from, to, start, end})
|
||||
}
|
||||
cancelAnimationFrame(this.frameRequest)
|
||||
this.frame = 0
|
||||
this.update()
|
||||
return promise
|
||||
}
|
||||
|
||||
update() {
|
||||
let output = ''
|
||||
let complete = 0
|
||||
for (let i = 0, n = this.queue.length; i < n; i++) {
|
||||
let {from, to, start, end, char} = this.queue[i]
|
||||
if (this.frame >= end) {
|
||||
complete++
|
||||
output += to
|
||||
} else if (this.frame >= start) {
|
||||
if (!char || Math.random() < 0.28) {
|
||||
char = this.randomChar()
|
||||
this.queue[i].char = char
|
||||
}
|
||||
output += `<span class="dud">${char}</span>`
|
||||
} else {
|
||||
output += from
|
||||
}
|
||||
}
|
||||
this.el.innerHTML = output
|
||||
if (complete === this.queue.length) {
|
||||
this.resolve()
|
||||
} else {
|
||||
this.frameRequest = requestAnimationFrame(this.update)
|
||||
this.frame++
|
||||
}
|
||||
}
|
||||
|
||||
randomChar() {
|
||||
return this.chars[Math.floor(Math.random() * this.chars.length)]
|
||||
}
|
||||
}
|
||||
|
||||
const phrases = [
|
||||
"Hey!",
|
||||
"That's my page!",
|
||||
"if you like", "check out", "my social media", "below :D"
|
||||
]
|
||||
|
||||
const el = document.querySelector('.text')
|
||||
const fx = new TextScramble(el)
|
||||
|
||||
let counter = 0
|
||||
const next = () => {
|
||||
fx.setText(phrases[counter]).then(() => {
|
||||
setTimeout(next, 600)
|
||||
})
|
||||
counter = (counter + 1) % phrases.length
|
||||
}
|
||||
|
||||
next()
|
Loading…
Reference in New Issue