@ -12,6 +12,7 @@ let bottomRight;
let bottomLeft ;
let bottomLeft ;
let rowMin ;
let rowMin ;
let rowMax ;
let rowMax ;
let selectedPiece ;
let somethingIsSelected = false ;
let somethingIsSelected = false ;
for ( let i = 0 ; i < 64 ; i ++ ) {
for ( let i = 0 ; i < 64 ; i ++ ) {
@ -29,11 +30,6 @@ for(let i = 0; i < 8; i++){
document . getElementById ( "field" + fieldId ) . piece = 2 ; //Setzt die piece Variable von Feld 0 bis 8 auf 1 -> Diese Felder haben einen Spielstein von Spieler 1
document . getElementById ( "field" + fieldId ) . piece = 2 ; //Setzt die piece Variable von Feld 0 bis 8 auf 1 -> Diese Felder haben einen Spielstein von Spieler 1
}
}
/* ---------- DEBUG, NICHT PERMANENT ---------- */
document . getElementById ( "field41" ) . piece = 1 ;
document . getElementById ( "field34" ) . piece = 2 ;
/* ---------- DEBUG, NICHT PERMANENT ---------- */
drawPieces ( ) ;
drawPieces ( ) ;
resetValidMoves ( ) ;
resetValidMoves ( ) ;
@ -62,18 +58,26 @@ function selectField(field){
field . style . backgroundColor = "rgb(16,43,202, 0.3)" ;
field . style . backgroundColor = "rgb(16,43,202, 0.3)" ;
field . selected = 1 ;
field . selected = 1 ;
if ( field . piece === 1 ) {
if ( field . piece === 1 ) {
selectedPiece = field ;
validMovesPlayer1 ( field ) ;
validMovesPlayer1 ( field ) ;
} else if ( field . piece === 2 ) {
} else if ( field . piece === 2 ) {
selectedPiece = field ;
validMovesPlayer2 ( field ) ;
validMovesPlayer2 ( field ) ;
}
}
} else if ( field . selected === 1 ) {
} else if ( field . selected === 1 ) {
for ( let i = 0 ; i < 64 ; i ++ ) {
fieldId = i . toString ( ) ;
document . getElementById ( "field" + fieldId ) . style . backgroundColor = "rgb(255,255,255, 1)" ;
document . getElementById ( "field" + fieldId ) . validMove = 0 ;
}
field . selected = 0 ;
field . selected = 0 ;
somethingIsSelected = false ;
somethingIsSelected = false ;
resetValidMoves ( ) ;
} else if ( field . validMove !== 0 ) {
field . piece = selectedPiece . piece ;
selectedPiece . piece = 0 ;
drawPieces ( ) ;
resetValidMoves ( ) ;
for ( let i = 0 ; i < 64 ; i ++ ) {
fieldId = i . toString ( ) ;
document . getElementById ( "field" + fieldId ) . selected = 0 ;
somethingIsSelected = false ;
}
}
}
}
}
function validMovesPlayer1 ( field ) {
function validMovesPlayer1 ( field ) {
@ -136,13 +140,13 @@ function validMovesPlayer1(field){
right . validMove = 2 ;
right . validMove = 2 ;
}
}
}
}
if ( ( field . fieldNum - 9 ) >= ( rowMin - 8 ) ) {
if ( ( field . fieldNum - 9 ) >= ( rowMin - 8 ) && ( field . fieldNum - 9 ) >= 0 ) {
topLeft = document . getElementById ( "field" + ( field . fieldNum - 9 ) . toString ( ) ) ;
topLeft = document . getElementById ( "field" + ( field . fieldNum - 9 ) . toString ( ) ) ;
if ( topLeft . piece === 2 ) {
if ( topLeft . piece === 2 ) {
topLeft . validMove = 2 ;
topLeft . validMove = 2 ;
}
}
}
}
if ( ( field . fieldNum - 7 ) <= ( rowMax - 8 ) ) {
if ( ( field . fieldNum - 7 ) <= ( rowMax - 8 ) && ( field . fieldNum - 7 ) >= 0 ) {
topRight = document . getElementById ( "field" + ( field . fieldNum - 7 ) . toString ( ) ) ;
topRight = document . getElementById ( "field" + ( field . fieldNum - 7 ) . toString ( ) ) ;
if ( topRight . piece === 2 ) {
if ( topRight . piece === 2 ) {
topRight . validMove = 2 ;
topRight . validMove = 2 ;
@ -217,13 +221,13 @@ function validMovesPlayer2(field){
right . validMove = 2 ;
right . validMove = 2 ;
}
}
}
}
if ( ( field . fieldNum + 7 ) >= ( rowMin + 8 ) ) {
if ( ( field . fieldNum + 7 ) >= ( rowMin + 8 ) && ( field . fieldNum + 7 ) < 64 ) {
bottomLeft = document . getElementById ( "field" + ( field . fieldNum + 7 ) . toString ( ) ) ;
bottomLeft = document . getElementById ( "field" + ( field . fieldNum + 7 ) . toString ( ) ) ;
if ( bottomLeft . piece === 1 ) {
if ( bottomLeft . piece === 1 ) {
bottomLeft . validMove = 2 ;
bottomLeft . validMove = 2 ;
}
}
}
}
if ( ( field . fieldNum + 9 ) <= ( rowMax + 8 ) ) {
if ( ( field . fieldNum + 9 ) <= ( rowMax + 8 ) && ( field . fieldNum + 9 ) < 64 ) {
bottomRight = document . getElementById ( "field" + ( field . fieldNum + 9 ) . toString ( ) ) ;
bottomRight = document . getElementById ( "field" + ( field . fieldNum + 9 ) . toString ( ) ) ;
if ( bottomRight . piece === 1 ) {
if ( bottomRight . piece === 1 ) {
bottomRight . validMove = 2 ;
bottomRight . validMove = 2 ;
@ -242,5 +246,6 @@ function resetValidMoves(){
for ( let i = 0 ; i < 64 ; i ++ ) {
for ( let i = 0 ; i < 64 ; i ++ ) {
let fieldId = i . toString ( ) ;
let fieldId = i . toString ( ) ;
document . getElementById ( "field" + fieldId ) . validMove = 0 ;
document . getElementById ( "field" + fieldId ) . validMove = 0 ;
document . getElementById ( "field" + fieldId ) . style . backgroundColor = "rgb(255,255,255, 1)" ;
}
}
}
}