989db432c1changed code -> Scoring is now more forgiving (-5 instead of -10 for not killing, 25 instead of 10 minimum)
master
ElGurkus2020-11-11 10:19:34 +0100
2317488087changed style -> slightly changed position of navbar and board to accomodate for smaller monitorsElGurkus2020-11-11 10:14:33 +0100
4ba97ce5e9changed index -> replaced the "yeet" in the navbar before loading the pageElGurkus2020-11-08 19:18:46 +0100
cab3bad62echanged code -> Highscore with cookies implemented, am done changed index -> minor navbar tweaks changed style -> minor tweaksElGurkus2020-11-06 10:42:32 +0100
8941a5c535changed code -> added scoring changed index -> added scoring boxes changed style -> minor tweaksElGurkus2020-11-05 13:07:48 +0100
7c14adaafachanged code -> Added separate movement for double pieces.ElGurkus2020-11-05 12:27:18 +0100
a5347b16f2changed index -> added reset button (just reloads the page)ElGurkus2020-11-04 20:40:51 +0100
c9bd677e04changed code -> If you win, you can no longer keep moving pieces. Pieces of the winner are marked green, pieces of the loser are marked redElGurkus2020-11-04 19:18:55 +0100
5afbf52ddechanged code -> You can now win, winner is announced, you can still play if the game is won tho.ElGurkus2020-11-04 15:09:47 +0100
999f3455f0changed code -> If you reach the enemy row, you get a double piece (XX and OO). Currently does nothing, will get better moveset laterElGurkus2020-11-03 16:20:11 +0100
2d795e3aeechanged code -> You can now only select a piece of the player, who's turn it is changed index -> Added Game-Turn and Player-Turn to the nav-bar changed style -> Added the ids for said items to the style block of the nav-barElGurkus2020-11-03 15:37:47 +0100
73a2703746changed code -> You can now move pieces, removed temp. debug codeElGurkus2020-11-03 15:09:44 +0100
1bf296a382changed code -> The selected piece is now marked blue. All valid moves are marked green. All valid moves that kill a piece are marked red. Added nonpermanent debug lines to test this untill movement is implementedElGurkus2020-11-03 13:33:53 +0100
ab09f76a06changed code -> You can only select fields with pieces on them, started working on movementElGurkus2020-11-03 11:48:18 +0100
99dd954fdcchanged code -> Pieces now get set and drawn (currently X and O) changed style -> changed em to rem, changed font in .game to 2remElGurkus2020-11-03 11:10:19 +0100
ba42f9bac7changed code -> Tiny formatting change Mainly just testing pushing from homeElGurkus2020-11-03 10:43:25 +0100
9d10fe5a79changed code -> You can no longer select another field if any field is selectedElGurkus2020-11-02 12:53:00 +0100
74777b1a21index -> deleted 1 empty line of code
ElGurkus
2020-11-02 11:20:38 +0100
9cf3f8854aMerge remote-tracking branch 'origin/master' into master
ElGurkus
2020-11-02 11:17:06 +0100
84a9d36623changed code -> You can now deselect selected fields
ElGurkus
2020-11-02 11:16:56 +0100
cc6f6e07edMerge remote-tracking branch 'origin/master' into mastertmn2020-11-02 11:15:39 +0100
f05fc6cf15+Farben und Position (CSS)tmn2020-11-02 11:15:27 +0100
1885fcc517changed code -> sets .selected for all fields to 0 changed index -> script now gets loaded at the end of the body
ElGurkus
2020-11-02 11:10:54 +0100
120bdb430cchanged code -> added debug for wich field was clicked
ElGurkus
2020-11-02 10:29:04 +0100
b9c458694fMerge remote-tracking branch 'origin/master' into mastertmn2020-11-02 10:15:19 +0100
9a4c6bea4achanged code -> added empty function changed index -> added onclick call for said function with (this) parameter
ElGurkus
2020-11-02 10:13:24 +0100