let fieldId; let field; let down; let down2; let up; let up2; let left; let left2; let right; let right2; let topRight; let topLeft; let bottomRight; let bottomLeft; let rowMin; let rowMax; let selectedPiece; let turnTotal = 0; let turnPlayer; let piecesX; let piecesO; let scoreX = 0; let scoreCounterX = 100; let scoreO = 0; let scoreCounterO = 100; let gameOver = false; let winner; let somethingIsSelected = false; document.getElementById("scoreCounter").innerText = "Score counter: 100"; document.getElementById("scoreX").innerText = "Score X: 0"; document.getElementById("scoreO").innerText = "Score O: 0"; for(let i = 0; i < 64; i++){ fieldId = i.toString(); document.getElementById("field"+fieldId).selected = 0; //Sorgt dafür dass alle Felder die selected variable haben und diese 0 ist document.getElementById("field"+fieldId).piece = 0; //Sorgt dafür dass alle Felder die piece variable haben und diese 0 ist document.getElementById("field"+fieldId).fieldNum = i; //Gibt jedem Feld eine Feldnummer, brauche ich für's movement } for(let i = 56; i < 64; i++){ fieldId = i.toString(); document.getElementById("field"+fieldId).piece = 1; //Setzt die piece Variable von Feld 0 bis 8 auf 1 -> Diese Felder haben einen Spielstein von Spieler 1 } for(let i = 0; i < 8; i++){ fieldId = i.toString(); document.getElementById("field"+fieldId).piece = 2; //Setzt die piece Variable von Feld 0 bis 8 auf 1 -> Diese Felder haben einen Spielstein von Spieler 1 } drawPieces(); resetValidMoves(); advanceTurn(); function drawPieces() { for (let i = 0; i < 64; i++) { fieldId = i.toString(); field = document.getElementById("field" + fieldId); if (field.piece === 0) { field.innerText = ""; } else if (field.piece === 1) { field.innerText = "X"; } else if (field.piece === 2) { field.innerText = "O"; } else if (field.piece === 11) { field.innerText = "XX"; } else if (field.piece === 22) { field.innerText = "OO"; } } } function selectField(field){ console.log(field.id); for(let i = 0; i < 64; i++){ fieldId = i.toString(); if(document.getElementById("field"+fieldId).selected === 1){ somethingIsSelected = true; } } if(!somethingIsSelected && !gameOver && (((field.piece === 1 || field.piece === 11) && turnTotal%2 === 1)||((field.piece === 2 || field.piece === 22) && turnTotal%2 === 0))) { field.style.backgroundColor = "rgb(16,43,202, 0.3)"; field.selected = 1; if(field.piece === 1 || field.piece === 11){ selectedPiece = field; validMovesPlayer1(field); } else if (field.piece === 2 || field.piece === 22){ selectedPiece = field; validMovesPlayer2(field); } } else if (field.selected === 1){ field.selected = 0; somethingIsSelected = false; resetValidMoves(); } else if (field.validMove !== 0){ score(field); field.piece = movePiece(field, selectedPiece); selectedPiece.piece = 0; drawPieces(); resetValidMoves(); for(let i = 0; i < 64; i++){ fieldId = i.toString(); document.getElementById("field"+fieldId).selected = 0; somethingIsSelected = false; } advanceTurn(); checkWinCondition(); } } function validMovesPlayer1(field){ if(field.fieldNum < 8 && field.fieldNum >= 0){ rowMin = 0; rowMax = 7; } else if(field.fieldNum < 16 && field.fieldNum >= 8){ rowMin = 8; rowMax = 15; } else if(field.fieldNum < 24 && field.fieldNum >= 16){ rowMin = 16; rowMax = 23; } else if(field.fieldNum < 32 && field.fieldNum >= 24){ rowMin = 24; rowMax = 31; } else if(field.fieldNum < 40 && field.fieldNum >= 32){ rowMin = 32; rowMax = 39; } else if(field.fieldNum < 48 && field.fieldNum >= 40){ rowMin = 40; rowMax = 47; } else if(field.fieldNum < 56 && field.fieldNum >= 48){ rowMin = 48; rowMax = 55; } else if(field.fieldNum < 64 && field.fieldNum >= 56){ rowMin = 56; rowMax = 63; } if((field.fieldNum + 8) < 64) { down = document.getElementById("field" + (field.fieldNum + 8).toString()); if(down.piece === 0){ down.validMove = 1; } } if((field.fieldNum - 8) >= 0) { up = document.getElementById("field" + (field.fieldNum - 8).toString()); if(up.piece === 0){ up.validMove = 1; } } if((field.fieldNum - 16) >= 0) { up2 = document.getElementById("field" + (field.fieldNum - 16).toString()); if(up.validMove === 1 && up2.piece === 0){ up2.validMove = 1; } } if((field.fieldNum - 1) >= rowMin) { left = document.getElementById("field" + (field.fieldNum - 1).toString()); if(left.piece === 0){ left.validMove = 1; } else if (left.piece === 2 || left.piece === 22){ left.validMove = 2; } } if((field.fieldNum + 1) <= rowMax) { right = document.getElementById("field" + (field.fieldNum + 1).toString()); if(right.piece === 0){ right.validMove = 1; } else if (right.piece === 2 || right.piece === 22){ right.validMove = 2; } } if((field.fieldNum - 9) >= (rowMin - 8) && (field.fieldNum - 9) >= 0) { topLeft = document.getElementById("field" + (field.fieldNum - 9).toString()); if (topLeft.piece === 2 || topLeft.piece === 22){ topLeft.validMove = 2; } } if((field.fieldNum - 7) <= (rowMax - 8) && (field.fieldNum - 7) >= 0) { topRight = document.getElementById("field" + (field.fieldNum - 7).toString()); if (topRight.piece === 2 || topRight.piece === 22){ topRight.validMove = 2; } } if(field.piece === 11){ if((field.fieldNum + 16) < 64) { down2 = document.getElementById("field" + (field.fieldNum + 16).toString()); if(down.validMove === 1 && down2.piece === 0){ down2.validMove = 1; } } if((field.fieldNum + 2) <= rowMax){ right2 = document.getElementById("field" + (field.fieldNum + 2).toString()); if(right.validMove === 1 && right2.piece === 0){ right2.validMove = 1; } } if((field.fieldNum - 2) >= rowMin){ left2 = document.getElementById("field" + (field.fieldNum - 2).toString()); if(left.validMove === 1 && left2.piece === 0){ left2.validMove = 1; } } if((field.fieldNum + 7) >= (rowMin + 8) && (field.fieldNum + 7) < 64) { bottomLeft = document.getElementById("field" + (field.fieldNum + 7).toString()); if (bottomLeft.piece === 2 || bottomLeft.piece === 22){ bottomLeft.validMove = 2; } else if (bottomLeft.piece === 0) { bottomLeft.validMove = 1; } } if((field.fieldNum + 9) <= (rowMax + 8) && (field.fieldNum + 9) < 64) { bottomRight = document.getElementById("field" + (field.fieldNum + 9).toString()); if (bottomRight.piece === 2 || bottomRight.piece === 22){ bottomRight.validMove = 2; } else if (bottomRight.piece === 0) { bottomRight.validMove = 1; } } if((field.fieldNum - 9) >= (rowMin - 8) && (field.fieldNum - 9) >= 0) { topLeft = document.getElementById("field" + (field.fieldNum - 9).toString()); if (topLeft.piece === 0){ topLeft.validMove = 1; } } if((field.fieldNum - 7) <= (rowMax - 8) && (field.fieldNum - 7) >= 0) { topRight = document.getElementById("field" + (field.fieldNum - 7).toString()); if (topRight.piece === 0){ topRight.validMove = 1; } } } for(let i = 0; i < 64; i++){ fieldId = i.toString(); if(document.getElementById("field"+fieldId).validMove === 1){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(33,157,35, 0.3)"; } else if(document.getElementById("field"+fieldId).validMove === 2){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(227,8,8, 0.3)"; } } } function validMovesPlayer2(field){ if(field.fieldNum < 8 && field.fieldNum >= 0){ rowMin = 0; rowMax = 7; } else if(field.fieldNum < 16 && field.fieldNum >= 8){ rowMin = 8; rowMax = 15; } else if(field.fieldNum < 24 && field.fieldNum >= 16){ rowMin = 16; rowMax = 23; } else if(field.fieldNum < 32 && field.fieldNum >= 24){ rowMin = 24; rowMax = 31; } else if(field.fieldNum < 40 && field.fieldNum >= 32){ rowMin = 32; rowMax = 39; } else if(field.fieldNum < 48 && field.fieldNum >= 40){ rowMin = 40; rowMax = 47; } else if(field.fieldNum < 56 && field.fieldNum >= 48){ rowMin = 48; rowMax = 55; } else if(field.fieldNum < 64 && field.fieldNum >= 56){ rowMin = 56; rowMax = 63; } if((field.fieldNum + 8) < 64) { down = document.getElementById("field" + (field.fieldNum + 8).toString()); if(down.piece === 0){ down.validMove = 1; } } if((field.fieldNum + 16) < 64) { down2 = document.getElementById("field" + (field.fieldNum + 16).toString()); if(down.validMove === 1 && down2.piece === 0){ down2.validMove = 1; } } if((field.fieldNum - 8) >= 0) { up = document.getElementById("field" + (field.fieldNum - 8).toString()); if(up.piece === 0){ up.validMove = 1; } } if((field.fieldNum - 1) >= rowMin) { left = document.getElementById("field" + (field.fieldNum - 1).toString()); if(left.piece === 0){ left.validMove = 1; } else if (left.piece === 1 || left.piece === 11){ left.validMove = 2; } } if((field.fieldNum + 1) <= rowMax) { right = document.getElementById("field" + (field.fieldNum + 1).toString()); if(right.piece === 0){ right.validMove = 1; } else if (right.piece === 1 || right.piece === 11){ right.validMove = 2; } } if((field.fieldNum + 7) >= (rowMin + 8) && (field.fieldNum + 7) < 64) { bottomLeft = document.getElementById("field" + (field.fieldNum + 7).toString()); if (bottomLeft.piece === 1 || bottomLeft.piece === 11){ bottomLeft.validMove = 2; } } if((field.fieldNum + 9) <= (rowMax + 8) && (field.fieldNum + 9) < 64) { bottomRight = document.getElementById("field" + (field.fieldNum + 9).toString()); if (bottomRight.piece === 1 || bottomRight.piece === 11){ bottomRight.validMove = 2; } } if(field.piece === 22){ if((field.fieldNum - 16) >= 0) { up2 = document.getElementById("field" + (field.fieldNum - 16).toString()); if(up.validMove === 1 && up2.piece === 0){ up2.validMove = 1; } } if((field.fieldNum + 2) <= rowMax){ right2 = document.getElementById("field" + (field.fieldNum + 2).toString()); if(right.validMove === 1 && right2.piece === 0){ right2.validMove = 1; } } if((field.fieldNum - 2) >= rowMin){ left2 = document.getElementById("field" + (field.fieldNum - 2).toString()); if(left.validMove === 1 && left2.piece === 0){ left2.validMove = 1; } } if((field.fieldNum + 7) >= (rowMin + 8) && (field.fieldNum + 7) < 64) { bottomLeft = document.getElementById("field" + (field.fieldNum + 7).toString()); if (bottomLeft.piece === 0) { bottomLeft.validMove = 1; } } if((field.fieldNum + 9) <= (rowMax + 8) && (field.fieldNum + 9) < 64) { bottomRight = document.getElementById("field" + (field.fieldNum + 9).toString()); if (bottomRight.piece === 0) { bottomRight.validMove = 1; } } if((field.fieldNum - 9) >= (rowMin - 8) && (field.fieldNum - 9) >= 0) { topLeft = document.getElementById("field" + (field.fieldNum - 9).toString()); if(topLeft.piece === 1 || topLeft.piece === 11){ topLeft.validMove = 2; } else if (topLeft.piece === 0){ topLeft.validMove = 1; } } if((field.fieldNum - 7) <= (rowMax - 8) && (field.fieldNum - 7) >= 0) { topRight = document.getElementById("field" + (field.fieldNum - 7).toString()); if(topRight.piece === 1 || topRight.piece === 11){ topRight.validMove = 2; } else if (topRight.piece === 0){ topRight.validMove = 1; } } } for(let i = 0; i < 64; i++){ fieldId = i.toString(); if(document.getElementById("field"+fieldId).validMove === 1){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(33,157,35, 0.3)"; } else if(document.getElementById("field"+fieldId).validMove === 2){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(227,8,8, 0.3)"; } } } function resetValidMoves(){ for(let i = 0; i < 64; i++){ let fieldId = i.toString(); document.getElementById("field"+fieldId).validMove = 0; document.getElementById("field" + fieldId).style.backgroundColor = "rgb(255,255,255, 1)"; } } function advanceTurn(){ turnTotal++; if(turnTotal%2 === 0){ turnPlayer = "Player-Turn: O"; } else { turnPlayer = "Player-Turn: X"; } document.getElementById("turnTotal").innerText = "Game-Turn: "+turnTotal; document.getElementById("turnPlayer").innerText = turnPlayer; } function movePiece(field, selectedPiece){ if((selectedPiece.piece === 1 && field.fieldNum < 8 && field.fieldNum >= 0)|| selectedPiece.piece === 11){ return 11; } else if((selectedPiece.piece === 2 && field.fieldNum < 64 && field.fieldNum >= 56)|| selectedPiece.piece === 22){ return 22; } else { return selectedPiece.piece; } } function checkWinCondition(){ piecesX = 0; piecesO = 0; for(let i = 0; i < 64; i++){ fieldId = i.toString(); if(document.getElementById("field"+fieldId).piece === 1){ piecesX++; } else if(document.getElementById("field"+fieldId).piece === 11){ piecesX += 2; } else if(document.getElementById("field"+fieldId).piece === 2){ piecesO++; } else if(document.getElementById("field"+fieldId).piece === 22){ piecesO += 2; } } if(piecesX >= (2 * piecesO)){ gameOver = true; winner = 1; document.getElementById("turnTotal").innerText = "Game Over!"; document.getElementById("turnPlayer").innerText = "X Won!"; } else if (piecesO >= (2 * piecesX)){ gameOver = true; winner = 2; document.getElementById("turnTotal").innerText = "Game Over!"; document.getElementById("turnPlayer").innerText = "O Won!"; } if(gameOver){ for(let i = 0; i < 64; i++){ fieldId = i.toString(); if((document.getElementById("field"+fieldId).piece === 1 || document.getElementById("field"+fieldId).piece === 11) && winner === 1){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(33,157,35, 0.3)" } if((document.getElementById("field"+fieldId).piece === 1 || document.getElementById("field"+fieldId).piece === 11) && winner === 2){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(227,8,8, 0.3)" } if((document.getElementById("field"+fieldId).piece === 2 || document.getElementById("field"+fieldId).piece === 22) && winner === 1){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(227,8,8, 0.3)" } if((document.getElementById("field"+fieldId).piece === 2 || document.getElementById("field"+fieldId).piece === 22) && winner === 2){ document.getElementById("field"+fieldId).style.backgroundColor = "rgb(33,157,35, 0.3)" } } } } function score (field){ if(field.piece === 0 && turnPlayer === "Player-Turn: X" && scoreCounterX > 10){ scoreCounterX -= 10; } else if(field.piece === 0 && turnPlayer === "Player-Turn: O" && scoreCounterO > 10){ scoreCounterO -= 10; } else if (field.piece === 1){ scoreO += scoreCounterO; scoreCounterO = 100; } else if (field.piece === 11){ scoreO += ((scoreCounterO + 50) * 2) scoreCounterO = 100; } else if (field.piece === 2){ scoreX += scoreCounterX; scoreCounterX = 100; } else if (field.piece === 2){ scoreX += ((scoreCounterX + 50) * 2) scoreCounterX = 100; } if(turnPlayer === "Player-Turn: X"){ document.getElementById("scoreCounter").innerText = "Score counter: " + scoreCounterO; } else if (turnPlayer === "Player-Turn: O"){ document.getElementById("scoreCounter").innerText = "Score counter: " + scoreCounterX; } document.getElementById("scoreO").innerText = "Score O: " + scoreO; document.getElementById("scoreX").innerText = "Score X: " + scoreX; }