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59 lines
1.6 KiB
C++

#include <FastLED.h> // include FastLED *before* Artnet
#include <Artnet.h>
// WiFi stuff
const char* ssid = "your-ssid";
const char* pwd = "your-password";
const IPAddress ip(192, 168, 1, 201);
const IPAddress gateway(192, 168, 1, 1);
const IPAddress subnet(255, 255, 255, 0);
ArtnetWiFiReceiver artnet;
uint32_t universe = 1;
// FastLED
#define NUM_LEDS 1
CRGB leds[NUM_LEDS];
const uint8_t PIN_LED_DATA = 3;
void setup() {
Serial.begin(115200);
delay(2000);
FastLED.addLeds<NEOPIXEL, PIN_LED_DATA>(leds, NUM_LEDS);
// WiFi stuff
WiFi.begin(ssid, pwd);
WiFi.config(ip, gateway, subnet);
while (WiFi.status() != WL_CONNECTED) {
Serial.print(".");
delay(500);
}
Serial.print("WiFi connected, IP = ");
Serial.println(WiFi.localIP());
artnet.begin();
// if Artnet packet comes to this universe, forward them to fastled directly
artnet.forward(universe, leds, NUM_LEDS);
// this can be achieved manually as follows
// if Artnet packet comes to this universe, this function (lambda) is called
// artnet.subscribe(universe, [&](uint8_t* data, uint16_t size) {
// // set led
// // artnet data size per packet is 512 max
// // so there is max 170 pixel per packet (per universe)
// for (size_t pixel = 0; pixel < NUM_LEDS; ++pixel) {
// size_t idx = pixel * 3;
// leds[pixel].r = data[idx + 0];
// leds[pixel].g = data[idx + 1];
// leds[pixel].b = data[idx + 2];
// }
// });
}
void loop() {
artnet.parse(); // check if artnet packet has come and execute callback
FastLED.show();
}