|  | 989db432c1 | changed code -> Scoring is now more forgiving (-5 instead of -10 for not killing, 25 instead of 10 minimum) | 2020-11-11 10:19:34 +01:00 |  | 
			
				
					|  | 2317488087 | changed style -> slightly changed position of navbar and board to accomodate for smaller monitors | 2020-11-11 10:14:33 +01:00 |  | 
			
				
					|  | 4ba97ce5e9 | changed index -> replaced the "yeet" in the navbar before loading the page | 2020-11-08 19:18:46 +01:00 |  | 
			
				
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								 BuildTools | bb3c27bd40 | +Schatten usw | 2020-11-08 17:56:25 +01:00 |  | 
			
				
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								 BuildTools | 2800d28a55 | +Muster /Proportionen | 2020-11-08 16:13:42 +01:00 |  | 
			
				
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								 BuildTools | f71120deba | +Background / Bild +Text style | 2020-11-08 15:57:58 +01:00 |  | 
			
				
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								 BuildTools | 816ae02b16 | +Background +Text style | 2020-11-08 15:55:51 +01:00 |  | 
			
				
					|  | 544d923ca6 | changed code -> tiny change, actually done now i hope? | 2020-11-06 10:48:20 +01:00 |  | 
			
				
					|  | f8f6a5c823 | changed code -> tiny change, actually done now | 2020-11-06 10:46:21 +01:00 |  | 
			
				
					|  | cab3bad62e | changed code -> Highscore with cookies implemented, am done changed index -> minor navbar tweaks
changed style -> minor tweaks | 2020-11-06 10:42:32 +01:00 |  | 
			
				
					|  | 8941a5c535 | changed code -> added scoring changed index -> added scoring boxes
changed style -> minor tweaks | 2020-11-05 13:07:48 +01:00 |  | 
			
				
					|  | 7c14adaafa | changed code -> Added separate movement for double pieces. | 2020-11-05 12:27:18 +01:00 |  | 
			
				
					|  | a5347b16f2 | changed index -> added reset button (just reloads the page) | 2020-11-04 20:40:51 +01:00 |  | 
			
				
					|  | c9bd677e04 | changed code -> If you win, you can no longer keep moving pieces. Pieces of the winner are marked green, pieces of the loser are marked red | 2020-11-04 19:18:55 +01:00 |  | 
			
				
					|  | 5afbf52dde | changed code -> You can now win, winner is announced, you can still play if the game is won tho. | 2020-11-04 15:09:47 +01:00 |  | 
			
				
					|  | 999f3455f0 | changed code -> If you reach the enemy row, you get a double piece (XX and OO). Currently does nothing, will get better moveset later | 2020-11-03 16:20:11 +01:00 |  | 
			
				
					|  | 2d795e3aee | changed code -> You can now only select a piece of the player, who's turn it is changed index -> Added Game-Turn and Player-Turn to the nav-bar
changed style -> Added the ids for said items to the style block of the nav-bar | 2020-11-03 15:37:47 +01:00 |  | 
			
				
					|  | 73a2703746 | changed code -> You can now move pieces, removed temp. debug code | 2020-11-03 15:09:44 +01:00 |  | 
			
				
					|  | 1bf296a382 | changed code -> The selected piece is now marked blue. All valid moves are marked green. All valid moves that kill a piece are marked red. Added nonpermanent debug lines to test this untill movement is implemented | 2020-11-03 13:33:53 +01:00 |  | 
			
				
					|  | ab09f76a06 | changed code -> You can only select fields with pieces on them, started working on movement | 2020-11-03 11:48:18 +01:00 |  | 
			
				
					|  | 99dd954fdc | changed code -> Pieces now get set and drawn (currently X and O) changed style -> changed em to rem, changed font in .game to 2rem | 2020-11-03 11:10:19 +01:00 |  | 
			
				
					|  | ba42f9bac7 | changed code -> Tiny formatting change Mainly just testing pushing from home | 2020-11-03 10:43:25 +01:00 |  | 
			
				
					|  | 9d10fe5a79 | changed code -> You can no longer select another field if any field is selected | 2020-11-02 12:53:00 +01:00 |  | 
			
				
					|  | a53cfd71db | test | 2020-11-02 11:52:26 +01:00 |  | 
			
				
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								 ElGurkus | 74777b1a21 | index -> deleted 1 empty line of code | 2020-11-02 11:20:38 +01:00 |  | 
			
				
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								 ElGurkus | 9cf3f8854a | Merge remote-tracking branch 'origin/master' into master | 2020-11-02 11:17:06 +01:00 |  | 
			
				
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								 ElGurkus | 84a9d36623 | changed code -> You can now deselect selected fields | 2020-11-02 11:16:56 +01:00 |  | 
			
				
					|  | cc6f6e07ed | Merge remote-tracking branch 'origin/master' into master | 2020-11-02 11:15:39 +01:00 |  | 
			
				
					|  | f05fc6cf15 | +Farben und Position (CSS) | 2020-11-02 11:15:27 +01:00 |  | 
			
				
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								 ElGurkus | 1885fcc517 | changed code -> sets .selected for all fields to 0 changed index -> script now gets loaded at the end of the body | 2020-11-02 11:10:54 +01:00 |  | 
			
				
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								 ElGurkus | 120bdb430c | changed code -> added debug for wich field was clicked | 2020-11-02 10:29:04 +01:00 |  | 
			
				
					|  | b9c458694f | Merge remote-tracking branch 'origin/master' into master # Conflicts:
#	style.css | 2020-11-02 10:15:19 +01:00 |  | 
			
				
					|  | a6688b60c1 | +Navigations Bar | 2020-11-02 10:13:32 +01:00 |  | 
			
				
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								 ElGurkus | 9a4c6bea4a | changed code -> added empty function changed index -> added onclick call for said function with (this) parameter | 2020-11-02 10:13:24 +01:00 |  | 
			
				
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								 ElGurkus | 9e8ad0f17e | changed style -> basic table design | 2020-11-02 10:01:45 +01:00 |  | 
			
				
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								 ElGurkus | a66862bec3 | changed index -> updated table with classes and ids, added refference to css and js | 2020-11-02 09:51:59 +01:00 |  | 
			
				
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								 ElGurkus | a6ba7f1e6e | changed index -> added table | 2020-11-02 09:31:02 +01:00 |  | 
			
				
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								 ElGurkus | ac243e41b4 | -ReadMe | 2020-11-02 09:13:45 +01:00 |  | 
			
				
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								 ElGurkus | 3c0dd51e65 | Merge remote-tracking branch 'origin/master' into master | 2020-11-02 09:11:35 +01:00 |  | 
			
				
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								 ElGurkus | 403e83efcb | +code.js | 2020-11-02 09:09:00 +01:00 |  | 
			
				
					|  | c94872458e | +style.css +index.html | 2020-11-02 09:09:00 +01:00 |  | 
			
				
					|  | 11a7510c3a | Initial commit | 2020-11-02 07:56:47 +00:00 |  |